LĪCĪTIS, Artūrs; GRABUSTS, Pēteris. ONLINE GAME SERVER DEVELOPMENT PRINCIPLES. HUMAN. ENVIRONMENT. TECHNOLOGIES. Proceedings of the Students International Scientific and Practical Conference, Rezekne, Latvia, n. 20, p. 142–144, 2016. DOI: 10.17770/het2016.20.3545. Disponível em: https://journals.rta.lv/index.php/HET/article/view/3545.. Acesso em: 30 nov. 2024.