OPTIMIZING THE PERCEPTION OF REALITY AS A PRECURSOR FOR HUMAN EVOLUTION; AUGMENTING AND MIXING INFORMATION DOMAINS IN A SINGLE STREAM OF COGNITION

Authors

  • Aigars Kokins University of Latvia, Faculty of Geography and Earth Sciences, Department of Geology (LV)

DOI:

https://doi.org/10.17770/het2016.20.3543

Keywords:

Augmented Reality, Mixed Reality, Virtual Reality, the space of perception

Abstract

Human vision is like a set of pictures moving through time. By analyzing individual frames, it is possible to find spaces of lower and higher priority, distant views and closely located objects. Regions of perceivable space are easily modifiable so that one can individually customize what one sees. Head mounted display technology, currently under development, allows for the modification of our vision, thus replacing the visible world with the artistically imagined or overlaying real time data over perceivable space. The future of perception omits distance – allowing contextual data to come through our vision, providing a digitally controlled perception system in a place of our natural one.

Downloads

Download data is not yet available.

References

Campbell, B.G., Loy, J.D. (2000). Humankind Emerging (8th Edition). USA: Allyn and Bacon.

Fliegel, D., Kosler, J., McLoughlin, N., et al. (2010). In-situ dating of the Earth's oldest trace fossil at 3.34 Ga. Earth and Planetary Science Letters, 299(3-4). p. 290.-298.

Sheldrake, R., Smart, P. (2000). A Dog That Seems to Know When His Owner Is Coming Home: Videotaped Experiments and Observations. Journal of Scientific Exploration.

Heilig, M.L.( 1960). Stereoscopic-television apparatus for individual use. US Patent 2,955,156

Heilig, M.L. (1962). Sensorama simulator. US Patent 3,050,870

Maimone, A., Lanman, D., Rathinavel, K., et al. (2014). Pinlight Displays: Wide Field of View Augmented Reality Eyeglasses using Defocused Point Light Sources. ACM Trans. Graph. 33(4):1-11.

Sutherland, I.E. (1965). The Ultimate Display; Macmillan and Co.

Sutherland, I.E. (1968). A head-mounted three dimensional display. Proceedings of the December 9-11, 1968, fall joint computer conference, part I. San Francisco, California: ACM.

Sherman, W.R., Craig, A.B. (2002). Understanding Virtual Reality: Interface, Application, and Design. USA: Morgan Kaufmann Publishers Inc. p. 608.

Oculus VR (2016). Oculus Rift. [2016.03.18]. www.oculus.com

Sony (c) (2016). Project Morpheus. [2016.03.18]. blog.eu.playstation.com/tag/project-morpheus

Razer (2016). Open Source Virtual Reality (OSVR). [2016.03.18]. www.razerzone.com/osvr

Samsung (2016). Samsung Galaxy. [2016.03.18]. www.samsung.com/global/galaxy

Homido (2016). Homido Virtual Reality headset. [2016.03.18]. www.homido.com

Visus (2016). VīsusVR. [2016.03.18]. www.visusvr.com

HTC Vive (2016). SteamVR. [2016.03.18]. store.steampowered.com/hardware/#Machines

Google (2016). Google Glass. [2016.03.18]. www.google.com/glass

Sony (a) (2016). Develop apps for SmartEyeglass. [2016.03.18]. developer.sony.com/develop/wearables/smarteyeglass-sdk

Microsoft (2016). Microsoft HoloLens. [2016.03.18]. www.microsoft.com/microsoft-hololens

Sensics. (2016). Head-Mounted Displays. [2016.03.18]. sensics.com

Cinoptics (2016). Augmented Reality and Virtual Reality solutions. [2016.03.18]. cinoptics.com

Vuzix (2016). Smart Glasses. [2016.03.18]. www.vuzix.com

NASA (a) (2016). Augmented Reality. [2016.03.18]. www.nasa.gov/externalflash/3DV/augmented_reality.html

NASA (b) (2016). Virtual Reality Laboratory. [2016.03.18]. www.nasa.gov/centers/johnson/engineering/robotics_simulation/virtual_reality/index.html

Sony (b) (2016). HMS-3000MT. [2016.03.18]. www.sony.co.uk/pro/product/medical-3d-medical-products/hms-3000mt

Virtual Realities (2016). Head Mounted Displays. [2016.03.18]. www.vrealities.com/head-mounted-displays

Downloads

Published

2016-04-20

Issue

Section

Information technology, mechatronics, electronics

How to Cite

[1]
A. Kokins, “OPTIMIZING THE PERCEPTION OF REALITY AS A PRECURSOR FOR HUMAN EVOLUTION; AUGMENTING AND MIXING INFORMATION DOMAINS IN A SINGLE STREAM OF COGNITION”, HET, no. 20, pp. 115–120, Apr. 2016, doi: 10.17770/het2016.20.3543.